Next you’re going to open “GameData” this folder has all the packages the game uses that stores the data the game uses.
Once you are in the folder, open the folder named “SimsRevData” this folder contains all the data used by the game, it would also be a good idea at this time to make a back-up just in case something goes wrong. The first step is navigating to where you installed the game, this may be different for you so you may have to find it, but if you installed it in the default path (I am using Windows 10 for this tutorial, again it may be different for you), it is located in “This PC/Windows C:/Program Files (x86)/Electronic Arts/MySims” The most important program for this is a Sims 3 Package Editor, I use S3PE and will be using it for this tutorial. NOTE: Only package editors designed for The Sims 3 will work, editors for The Sims 2, Spore, or other games do NOT work.Īn image editing program that supports.
Making a texture mod is very simple and easy to do. For the anon that requested this on my main blog, sorry it took so long!